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1. WTS 5 x 60 Day GTCs - 560 Mil Each - Online Now - Secure Only - in Timecode Bazaar [original thread]
One for me, please.
- by Aristreia Saelorn - at 2010.03.31 06:20:00
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2. [WTS] 1x 60Day Gtc Secure only 570M - **online now** - in Timecode Bazaar [original thread]
Edited by: Aristreia Saelorn on 31/03/2010 06:15:42 Nvm
- by Aristreia Saelorn - at 2010.03.31 06:15:00
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3. WTB 1x60d GTC for 540mil (secure only) - in Timecode Bazaar [original thread]
Title says it all.
- by Aristreia Saelorn - at 2010.03.30 09:40:00
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4. WTS 5x60D GTC 520M Online Now Secure Only - in Timecode Bazaar [original thread]
One for Aristreia Saelorn.
- by Aristreia Saelorn - at 2009.10.31 10:01:00
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5. [issue]turret vs missiles training times - in Assembly Hall [original thread]
If everyone wants to have missile training time increased then missiles should obviously be buffed to compensate for the longer training times. What most people fail to realize is what these skills grant. Tech II gunnery skills grant you a DPS bo...
- by Aristreia Saelorn - at 2008.07.28 16:15:00
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6. [Discussion] Agent Quality - in Assembly Hall [original thread]
Originally by: Pateria Wimbishi Originally by: Aristreia Saelorn Of course this means agents really need to be more spread out, while still being in locations where Empire players feel safe, and there needs to be more agents in hi...
- by Aristreia Saelorn - at 2008.07.25 06:12:00
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7. [Discussion] Agent Quality - in Assembly Hall [original thread]
Originally by: Ava Santiago Not good. It means you take the agent nearest the trade hub of your choice and we get the massive network effects that created Jita and Motsu. If you do away with quality entirely, the exact same thing wil...
- by Aristreia Saelorn - at 2008.07.25 04:47:00
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8. [Issue] Extremely Simple Fix to Make Missile More Viable at Range - in Assembly Hall [original thread]
This is actually a change that should go in regardless of it's implications for making missiles a valid option for PvP. This would also improve missiles for PvE. Unlike turret weaponry, which strikes a ship instantly, missiles have to travel to th...
- by Aristreia Saelorn - at 2008.07.25 02:54:00
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9. Navy Doctrine skills - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker What's the point of these skills? They're just some extra leadership skills? Well instead of calling it "Amarr Navy Doctrine" why don't you just call it "Capacitor Warfare" and instead of "Caldari Navy Doctri...
- by Aristreia Saelorn - at 2008.07.25 01:32:00
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10. [Discussion] Agent Quality - in Assembly Hall [original thread]
From what I've gathered so far, most of the players that have suggested changing the missioning system fail to realize the ramifications of their proposed changes. Currently all suggested changes would bring only one thing to EVE, the cancellatio...
- by Aristreia Saelorn - at 2008.07.25 01:30:00
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11. [Discussion] Agent Quality - in Assembly Hall [original thread]
From what I've gathered so far, most of the players that have suggested changing the missioning system fail to realize the ramifications of their proposed changes. Currently all suggested changes would bring only one thing to EVE, the cancellatio...
- by Aristreia Saelorn - at 2008.07.25 01:30:00
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12. Navy Doctrine skills - in Player Features and Ideas Discussion [original thread]
Perhaps if the bonuses were something along the lines of these, then: Amarr: Bonus to Capacitor. Minmatar: Bonuses to Turrets. Gallente: Bonuses to Drones, but not bandwidth or amount of drones fielded. Caldari: Bonuses to Missiles. And giving th...
- by Aristreia Saelorn - at 2008.07.24 10:22:00
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13. Navy Doctrine skills - in Player Features and Ideas Discussion [original thread]
Ok lets start off at the beginning. Am I Amarr? No. I'm Caldari. Why do the Amarr get the "best bonus"? I don't believe any of these bonuses are really the "best bonus". They all supplement eachother. But as for the reasoning for each, it's quite ...
- by Aristreia Saelorn - at 2008.07.24 09:04:00
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14. Navy Doctrine skills - in Player Features and Ideas Discussion [original thread]
The Navy Doctrine skills have been in the game for quite some time, but as most players know, they're non-public skills and thus unfinished or simply unused and shall remain unused. However, these skills have potential if spread across a broad sca...
- by Aristreia Saelorn - at 2008.07.21 21:34:00
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15. [Discussion] Tech II Tier II Battlecruisers - in Player Features and Ideas Discussion [original thread]
Lately there have been quite a few ideas bouncing around for what a Tech II BC would look like for Tier II Battlecruisers. These ideas have ranged from Miniature Dreads to Science Vessels to Gank ships, which everyone would love. But is there anyt...
- by Aristreia Saelorn - at 2008.07.16 04:06:00
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16. Posting to get character picture - in EVE Forum Experiments [original thread]
Bah. My other account got it's character picture on! And this character is older. ;_; Where is my avatar?!?
- by Aristreia Saelorn - at 2008.06.26 04:13:00
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17. Posting to get character picture - in EVE Forum Experiments [original thread]
Testing again.
- by Aristreia Saelorn - at 2008.06.20 02:21:00
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18. Character portrait test - in EVE Forum Experiments [original thread]
Doubt this'll work, but worth a try anyway. Test!
- by Aristreia Saelorn - at 2008.05.23 23:52:00
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